Monday, April 21, 2014

Production Studio Week 11: Moar Playtest

We decided to have a board that's used to track player's movements, because counting movement cards was proved to be very confusing, especially after having the "discard cures for movement" rule, and having a board just helps with visualizing player's progress and comparison so much. Movements are now mapped to steps on the board.

Different number of players have different number of steps till goal. It'll be similar to Quarriors' board.

We also reduced the number of cures, as well as malaria. We felt that having too many cures lead to having a full hand of useless cures, and constantly discarding to move forward, which is boring and slow. Malaria is very strong, so it's better to have less of them.

No comments:

Post a Comment